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Dec 26, 2024
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COMM 460G - Video Games, Culture, & Communication 4 credits This course focuses on intersections of identity (gender, race, generation, and much more!) and video games. In this course we explore video games and interactive media as cultural artifacts of learning, storytelling, creative expression, identity exploration, and digital production. We will combine video games, online games, virtual and augmented reality, social media, animation, art, and introductory robotics with critical and cultural theoretical frameworks emphasizing digital labor, gender, identity, and philosophies of play, gaming, and embodiment. Conceptual development, communication studies research, visual data, and qualitative methods will intersect with the artistic, cultural, and technological techniques and assignments in this course. Prerequisite(s): Junior standing or above. Graded (A-F) only.
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